I am trying to automatically create several hammocks whose start will be defined by early use of a given resource and its finish will be determined by the late finish of the resourceuse by its predecessors SS/FF. The resource FM1 TO FM10 will be allocated using skills and will vary when changes in duration of other activities occur.
I want to be able to model such variations automatically in a Monte Carlo simulation as to explore the cost probabilities. If using 9 Freezing Machines the deterministic cost will be less but the float availability will also be less, I suspect the option for 10 Freezing Machines will be a better choice.
FROM RESOURCE GANTT
FROM ACTIVITY GANTT
http://www.mediafire.com/download/xa4lqyo4ltxxt3d/RD601.009.sprj [2]
http://www.mediafire.com/download/7tx1v31locf4ca6/RD601.010.sprj [3]
Any ideas?